DESCRIPTION:
Thirty second Commercial for Playstation 2, featuring the characters Ratchett
and Clank. Combination of 3D environments and elements integrated with
cell animation.
TREATMENT/SOFTWARE
USED:
Maya-Alias/Wavefront; for the modelling, shaders, animation. Photoshop
and Matador; for textures. Inferno; compositing.
MY PERSONAL INVOLVEMENT:
VFX-Supervisor for a team of three animators. Working closely with the
director, designing the look of the 3D rooms, including a 'cheese room',
Ikea theme room in 3 stages of destruction; stage one clean, the next
with holes burnt into the carpet, the final one with all furnishings destroyed
and holes in the walls, bricks and torn metal scattered over the floor.
I also supervised the build of 3D weapons with shaders that would be in
keeping with the cell-animated characters.
I also worked as Lead-Animator for many of the shots.
Post-Production
@ The Moving Picture Company
Commercial
for Playstation 2, featuring the characters Ratchett and Clank.