DESCRIPTION:
A feature length movie involving seamless integration of live action with
3D elements such as tennis balls.
TREATMENT/SOFTWARE
USED:
Maya-Alias/Wavefront; for the modelling and animation. Renderman for the
shaders and rendering. Photoshop and Matador; for textures. Shake for
the compositing.
MY PERSONAL INVOLVEMENT:
I was the lead lighting TD at the previsualisation stage. I built the
3D tennis ball, created sophisticated shaders, involving multi-layered
displacement maps to mimick the "fur' for the distant to mid-range
shots (to save time in rendering). Fur was then applied for the close-up
shots. Attention to details such as 'scuff' marks and dirt caught in the
fur, allowed for a photo-realistic result.
Post-Production
@ The Moving Picture Company
A
feature length movie involving seamless integration of live action
with 3D elements such as tennis balls.